From the course: Nuke New Features Consolidated

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SplineWarp: Creating a morph

SplineWarp: Creating a morph - Nuke Tutorial

From the course: Nuke New Features Consolidated

SplineWarp: Creating a morph

- [Instructor] When morphing two images together, the first step is to apply a warp to image A that matches it to common points in image B, such as eyes, nose, and mouth. Matching image A to image B takes some changes to the setup in the workflow, compared to a simple warp. Here we'll see how to the new tools help with that process. By the way, you can find our new face B in the tutorial assets and be sure you hook up face A to input A on the spline warp and face B to the B input cause we are going to be warping A to B. 'Kay, and re home the node graph. First thing we'll want to do is set up a viewer wipe so we can bounce quickly between our two images. So, we'll select read two and type two on the keyboard and that way we can ping pong quickly between the two. However, sometimes we're going to want to see a wipe, so, let's go up to our wipe controls, set it for wipe, spline warp three on the left, read two on the right. Now, we can use our wipe controls, the fader bar, so, we can do…

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