From the course: Nuke Essential Training (2014)

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Shifting clip timing

Shifting clip timing

Sometimes you'll encounter clips that are either numbered wrong for your timeline, or longer than needed. Nuke offers several options for slipping the sync of a clip relative to the timeline, as well as to trim the head and the tail. We'll start by looking at the time offset node. I'll select this read node, come up to the time pop-up menu. And select time offset. And I'll scooch this down here a little bit. I'm using the numbers clip here. And I've attached a little play head indicator right here. So that you can tell when the play head is different than the clip frame number. If I come up to the time offset, and I set it for minus 9. Suddenly playhead frame one is clip frame ten. So minus nine means slide the clip to the left by nine frames. One nifty thing about the time offset node is you can also change this by using the up and down arrows or the virtual slider. So you can walk the frames through like this. Looking for a match frame if you're trying to match the action. So, the…

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