The all new PositionToPoints node takes an image, plus its position pass to…create the same Texture Map PointCloud that we saw earlier in the…DepthToPoints Node.…To use this node, we need to already have the position pass rendered.…By the way, all these images are in your tutorial assets.…Let's take a look at the first case where we have our RGB image and the position…pass rendered in the same exr file.…So here we have our RGB image and take a look, here is our position pass.…
We will switch over to the 3D view, because we are going to make 3D points.…So, to add the PositionToPoints node we go to the 3D pop-up>Geometry and…PositionToPoints is in the Geometry folder, because it's making points geometry.…So we will add that.…Since the position pass is in the same data stream as the RGB pass, all we have…to do is come up to the surface point pop -up and say, use whatever your name for…the position pass is, and bang!…There we go, a 3D PointCloud.…
It's got the same two adjustments as the DepthToPoints node, first of all the…
Author
Released
4/26/2013This course was created and produced by Steve Wright. We are honored to host this content in our library.
- Working with stereo in the RotoPaint node
- Keyframe tracking
- Exploring Primatte Keyer
- Setting up and using Motion Blur
- Adding depth of field with ZDefocus
- Animating warps and morphs
- Measuring and viewing deep data
- Retiming a shot with optical flow
- Tracking and point generation in the PointCloudGenerator
- Creating separate cameras and points with the Camera Tracker
- Setting up displacements
- Modeling more complex geometry with the ModelBuilder node
- Casting semitransparent shadows
- Relighting renders
Skill Level Intermediate
Duration
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Introduction
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Welcome2m 58s
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1. The RotoPaint Node
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Understanding the toolbars4m 57s
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2. The Tracker Node
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Using the new menu bar3m 14s
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3. Primatte 5
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4. The New MotionBlur Node
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5. The New ZDefocus Node
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Setting up and adjusting5m 27s
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Customizing the bokeh3m 45s
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6. The SplineWarp Node
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Warping techniques4m 23s
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Animating a warp3m 37s
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Morphing techniques8m 3s
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Animating a morph4m 59s
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7. Deep Compositing
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Setting up a deep composite5m 51s
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Processing deep images6m 57s
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8. The VectorGenerator Node
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9. Kronos Optical Flow Retimer
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Managing motion blur2m 40s
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10. TimeClip Node Features
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Setting up and operating5m 25s
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11. New Viewer Guides
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12. New Alembic Geometry
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13. The New PointCloudGenerator Node
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14. The Improved DepthGenerator Node
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Setting up and analyzing4m 39s
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Refining the output3m 52s
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15. The New DepthToPoints Node
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Setting up and operating6m 15s
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16. The New DepthToPosition Node
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Setting up and operating5m 30s
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17. The New PositiontoPoints Node
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Setting up and operating3m 15s
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18. CameraTracker New Features
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19. Particles New Features
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20. The New Displacement Node
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Setting up displacements3m 28s
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Dialing in the tesselation5m 25s
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21. The New ModelBuilder Node
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Understanding the workflow6m 58s
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Modeling complex geometry7m 48s
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Exporting geometry4m 40s
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Editing geometry8m 6s
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22. TimeOffset Node New Features
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Setting up and operating2m 3s
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23. New Shadow-Casting Features
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Setting up and adjusting5m 7s
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24. The New Relight Node
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Setting up and operating5m 18s
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Video: Setting up and operating