Projecting textures onto a cylinder


show more Projecting textures onto a cylinder provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 5 Essential Training show less
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Projecting textures onto a cylinder

All right. Now let's look at the next projection mode. Let's clear the Property bin, select Marcie, go to the 3D tab, go to the Geometry and do a Shift+Click on Cylinder. So, we'll add a cylinder. And let's close the top and the bottom and again, the cylinder has a default UV projection, which allows Marcie to be projected around the cylinder, but, of course, we are going to change that with the UV project node.

Disconnect it from the sphere, attach it to the cylinder and double-click on the UV project node and remember, this node was left in the Spherical projection, so it has now done a spherical projection of Marcie around a cylindrical object. Of course, this is an awkward fit. So, let's change the projection to cylindrical so it better matches the geometry, okay? Again, the plane XY has no effect, invert u swaps it horizontally, invert v swaps it vertically and the u scale scales it around the equator again, and the v scale, squeezes and stretches it from top-to-...

Projecting textures onto a cylinder
Video duration: 1m 36s 10h 9m Beginner

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Projecting textures onto a cylinder provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 5 Essential Training

Subjects:
3D + Animation Video
Software:
Nuke
Author:
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