Morphing


show more Morphing provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features show less
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Morphing

So you want to do a morph. The SplineWarp node makes morphing easy. While we're seeing how it's done, we'll also get a good look at the workflow. As before, we hook the purple face up to the source input and the alien face to the destination, because we want to warp the purple face to the alien face. One important tip is when you're going a morph, the images have to be the same resolution. I'll open up the SplineWarp node, and I'll switch between the source picture and the destination picture.

You see, they're both exactly the same resolution. If they're not the same then use a Reformat node to reformat one to the other, do your morph, and when you're done, use the reformat node to put it back to the original resolution. I'll put it back to the source. And because we have static images, we want to turn autokeying off. So, to do that, we'll click on Bezier and then click on the selection tool, so we can turn off Autokey. The reason we want to do that ...

Morphing
Video duration: 8m 1s 4h 6m Intermediate Updated Feb 13, 2012

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Morphing provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features

Subjects:
3D + Animation Video
Software:
Nuke
Author:
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