Morphing


show more Morphing provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features show less
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Morphing

I've restarted Nuke to show how to set up a morph. The new GridWarp node makes it surprisingly easy to do. Let me show you the workflow. In addition to our original purple face, I've added the new alien face, which you'll find in the same folder. We're going to morph the purple face to the alien face. In other words, this would be the source, this would be the destination. Just to show you what it looks like in the viewer, there you go. So first up, I'm going to zoom out a little bit here. I'll select the purple face, so when I add the GridWarp node, it'll hook up to the source input.

Go up to the Transform tab, add a GridWarp node, and you'll notice that it hooked up to the source input. The destination input goes to the alien face. Now we're all set up. Let's do some morphing. But first you'll have to switch the viewer to Input 1 so we can see our purple face. Okay, now I'm going to increase the size of the viewer, reposition the node graph, and...

Morphing
Video duration: 10m 7s 4h 6m Intermediate Updated Feb 13, 2012

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Morphing provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features

Subjects:
3D + Animation Video
Software:
Nuke
Author:
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