From the course: Nuke Essential Training (2014)

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Keyframe animation

Keyframe animation

Key framing is used to animate the node parameters over time. You set the values you want on a key frames, the nuke will interpolate smoothly between them. Let's start by double-clicking on the transform node, to open up the transform property panel. By default all the parameters are set for constant, for example if I set scale here to 0.5. And if I move the playhead, the scale value is held constant over the whole clip. I'm going to set the play head back to frame 1. Now if I want to set key frames, I can go up to the scale parameter, for example, a right mouse pop-up, Set Key, and I get the bright blue data field. If I want to set it for both of these parameters, I can go to the animation menu. And Set Key. Notice that I got these bright blue fields. If I move the play head off of that key frame they turn a light blue, which means this parameter's animated but you're not on a key frame. So back to the key frame, bright blue. And again the gray is constant. So you've got three colors…

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