From the course: Nuke Essential Training (2014)
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Keyframe animation - Nuke Tutorial
From the course: Nuke Essential Training (2014)
Keyframe animation
Key framing is used to animate the node parameters over time. You set the values you want on a key frames, the nuke will interpolate smoothly between them. Let's start by double-clicking on the transform node, to open up the transform property panel. By default all the parameters are set for constant, for example if I set scale here to 0.5. And if I move the playhead, the scale value is held constant over the whole clip. I'm going to set the play head back to frame 1. Now if I want to set key frames, I can go up to the scale parameter, for example, a right mouse pop-up, Set Key, and I get the bright blue data field. If I want to set it for both of these parameters, I can go to the animation menu. And Set Key. Notice that I got these bright blue fields. If I move the play head off of that key frame they turn a light blue, which means this parameter's animated but you're not on a key frame. So back to the key frame, bright blue. And again the gray is constant. So you've got three colors…
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Contents
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The user interface5m 28s
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Using the viewer9m 2s
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Playback controls2m 34s
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The timeline3m 16s
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Project settings4m 24s
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Working with nodes5m 40s
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Using property panels4m 49s
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Adjusting node parameters8m 44s
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Keyframe animation3m 44s
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Using the Dope Sheet3m 6s
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Navigating the Curve Editor3m 34s
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Editing animation curves4m 23s
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