Learn to Use Holdout with Garbage Mattes in Nuke 6


show more Holdout and garbage mattes provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features show less
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Holdout and garbage mattes

Let's see how Keylight handles holdout mattes and garbage mattes. We will set the green screen down here and the background over there, so we can see our connections a little better. For a holdout matte, we use the Inside Mask. I have prepared something right here. To give you an idea what it looks like, I will hook the Viewer up to it, okay, all right. Let's go back to Keylight. Now let's pull the key, quick and dirty, and I will turn off the Eyedropper, clear the box and we will take a look at the Screen Matte I have.

Okay, I have some serious transparency problems here that I want to cure with a holdout matte. So I have connected the In Mask to use as the holdout matte. I will go up to the View and say show me the Inside Mask. Nothing. The reason is I have to first tell Keylight which component of the Input Mask to use and the default it None. So I am using no component on the Input Mask. If I say Alpha, it's going to use the alpha channel.

I could say Alpha Inverted, or ...

Holdout and garbage mattes
Video duration: 2m 20s 4h 6m Intermediate Updated Feb 13, 2012

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Holdout and garbage mattes provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features

Subjects:
3D + Animation Video
Software:
Nuke
Author:
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