Learn How to Create 3D Cards with Nuke 6.3 Tools


show more Creating 3D cards provides you with in-depth training on Video. Taught by Steve Wright as part of the Nuke 6.3 New Features show less
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Creating 3D cards

When solving projection problems like this, you end up scrubbing back and forth through the clip to check keyframes. The ProjectionSolver Node makes this easier by automatically generating a card and a camera for each keyframe of your locators. To see that, let's double-click on the ProjectionSolver Node to put it at the top of the Property Bin and we're looking for this button right here, Create Cards. We'll click that button, and then all of a sudden we have some new nodes added.

To see what we've got, let's go look in the 3D Viewer, and turn off the Viewer Wipe. Hit the F key to re-home and here's what we have now. These are the three cards and the three cameras that were created for each keyframe of our locators, remember? We had a keyframe on frame1, that's this camera here and this card. What the ProjectionSolver did was it used a FrameHold node for each of the three keyframes, attached a card and then a camera solve for that frame.

We still have our scen...

Creating 3D cards
Video duration: 2m 20s 4h 39m Appropriate for all

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Creating 3D cards provides you with in-depth training on Video. Taught by Steve Wright as part of the Nuke 6.3 New Features

Subject:
Video
Software:
Nuke
Author:
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