- [Steve] This chapter combines the topics we've covered so far, keying workflows, pre-processing the green screen, building the uber keys, spill suppression, and compositing techniques, into various example workflows for creating complete green screen composites. Refinement techniques like white wrap and edge treatments are covered later in subsequent chapters. Here we'll focus on how the big pieces go together. This first video is about the simplest workflow combining the keyed outputs of multiple keyers without making a separate uber key. So we are using the spill suppression that comes with the keyer.
Let's take a look at the soft comp hard comp technique. First, we'll push in here, then you start with our green screen, where you do our obligatory denoise. And that goes to our Keylight keyer. The key issue here is we have pulled a soft comp. Let me show you the alpha channel. If I gamma down the viewer, you can see we do not have a solid core, because I've optimized the Keylight settings for the best possible edges. Didn't care about a solid core.
Remember as you jack up that solid core, it tends to chew in on your edges. So we're gonna take advantage of that. Alright, so I lay that down on the background, but the problem is it's not solid, as you can see, I've turned on these little white lights and you can see we have transparencies all over the place. So with that as a background, we get a second keyer. Now by the way, the second keyer can be a different keyer, like here, I'm using Primatte, or it can the same, like another Keylight, but just dialed differently, to get a nice solid core.
So this one focuses on the core without worrying too much about the edges. We then take this hard comp and composite it over the Keylight background. And we get the best of both worlds. So I can show you that here. If we zoom in on the Keylight composite, you can see I have lots of lovely hair detail here. With my Primatte, not so much. But when I put the Primatte over the Keylight, I get the best of both.
Okay, let's take a look at another workflow. The slice and dice, as I call it, cause we're gonna slice and dice different bits and pieces and cut and paste them together. Again, starting with our green screen and our spill suppression, we pull two different keys here. Now one is best for the man and the other best for the woman. Or best for the hair and the other one best for the shirt, or whatever difference you'd like to make. What I'm gonna do is use a Roto to KeyMix the two together, so this Roto here, let me put my viewer on that, has a nice, soft edge for the transition, which is very important when we KeyMix them together.
You want a nice transition between the two different ones. So over here is my Keylight, over there is my Primatte. Close that, switch back to RGB. So I now have a four channel, pre-multiplied image that's sliced and diced with the best pieces put together into one. I can then comp that over my background. Now by the way, I used a Roto here to make the key for the KeyMix. This could have been a luma key or a hue key, or any other kind of a key you wanted, to isolate the object in question.
Doesn't have to be a Roto. Again, we gotta keep an eye on our spill suppression, because the spill suppression on this side is from Keylight and spill suppression on this side is from Primatte. If we have an easy key, this can be your fastest workflow. Just keep an eye on that spill suppression difference. Next, we'll take a look at a basic uber key workflow.
Author
Released
10/3/2016Note: This course was created by Steve Wright, author of the seminal book, Digital Compositing for Film and Video. We are proud to host this course in our library.
- Creating an uber key
- Keying green-screen vs. blue-screen footage
- Preprocessing footage
- Building a clean plate
- Making luma keys
- Keying on hue and saturation
- Pasting keys together
- Grain management
- Saving time with garbage mattes
- Using spill suppression
- Improving edges
- Color correcting keys
- Sweetening the comp
- Alternative compositing workflows
- Fixing edge problems
- Using KEYLIGHT, Primatte, Ultimatte, and other tools
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome3m 57s
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Exercise files1m 19s
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1. Keying Workflows
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Creating an uber key2m 58s
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Which keyer is best?7m 15s
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2. Pre-Processing the Green Screen
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Step 1: Analyze the clip13m 34s
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Screen-correction workflow11m 45s
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3. Other Types of Keys
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Keying on hue9m 34s
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Keying on saturation6m 6s
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Keying with just one channel14m 7s
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How to create a texture key7m 34s
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4. Building the Uber Key
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5. Spill Suppression
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What is spill?4m 15s
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How spill suppression works5m 33s
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Spill suppression with gizmos10m 30s
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How to fix despill artifacts4m 26s
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6. Compositing Techniques
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7. Color Correcting
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How to match grade two clips4m 15s
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8. Workflow Examples
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Compositing keyer outputs3m 54s
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The basic uber key composite7m 43s
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9. Sweetening the Comp
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When to use edge blending5m 18s
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Adding interactive lighting3m 59s
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How to QA your comp6m 34s
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10. Fixing Edge Problems
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Sculpting your key edges9m 6s
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Recoloring the RGB edges7m 6s
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11. Special Keying Solutions
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How to add more hair detail11m 15s
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How to cope with bad video12m 3s
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12. Appendix: Keyer Tutorials
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Ultimatte: Basic setup3m 24s
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Ultimatte: Overall workflow5m 19s
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Ultimatte: Spill suppression4m 11s
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Video: Compositing keyer outputs