From the course: Nuke Essential Training
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Composite multipass CGI - Nuke Tutorial
From the course: Nuke Essential Training
Composite multipass CGI
- [Instructor] Now that we have a firm grasp of both nuke channels and the merge node, we can work them together to see how a multi-pass CG element with several lighting passes would be composited. We'll be using our familiar multi-pass head and recall, that it has a reflection pass, a specular pass, and of course the diffuse pass is in the RGBA layer. We also have a masks layer. And in here, I have a grunge pass. This puts noise and dirt on the picture. The ambient occlusion, and these are all one channel images. And here, I have the shadow pass, again, one channel images. Alright, so let's put all of this together. We'll start by selecting our Read node and I'm going to add a Merge node by using the keyboard shortcut. So I'll type M on the keyboard. And as you know now, the merge node hooks the A side up to whatever node is currently selected. So I need to take the diffuse lighting paths which is in the RGBA layer and add it to the reflection pass. Now, the RGBA layer with the…
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Contents
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An introduction to channels5m 40s
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2D Viewer wipe controls4m 10s
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Transform images5m 14s
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Corner pinning6m 14s
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Reformat images3m 13s
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Color correcting8m 50s
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The Roto node: Part 18m 50s
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The Roto node: Part 29m 38s
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Rotoscoping6m 17s
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Rotoscoping: Part 27m 36s
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Rotoscoping: Part 38m 1s
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Mask operations10m 13s
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Change clip timing4m 46s
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Merge images5m 32s
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Composite multipass CGI5m 23s
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ChromaKeyer basics3m 46s
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Tracking basics10m 52s
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