- So we've got our electric force field animation all done.…Next, let's integrate it better into the scene…by trying to match the perspective…of the original background plate.…You see the camera's at a interesting angle here,…and our force field is flat to the camera.…So let's apply a corner pin node to distort it…to kinda match that plate a little better.…To do that, let's use a grid node…to help get things lined up.…If we get the grid node lined up,…then our animation effect will be lined up.…
So I'll select the reformat node, because I want grid to be…the same size as these guys, and we'll do the tab,…and I'll ask for a grid, shift, click on grid…so it branches off.…And now if I hook this up here, and re-hone the viewer,…it's gonna be the same size as my glow.…So if I get the grid perspective to look right,…the glow perspective will look right.…We wanna make some settings on the grid,…so let's get the number of squares set to 20,…and the thickness or size of the lines set to three.…
Also, we want to make sure we close the grid property panel,…
- Building a doorway animation
- Pulling the key
- Making garbage mattes
- Compositing the character in the scene
- Creating the force field effect
- Setting the timing
- Creating and positioning emitters
- Adding interactive lighting
- Refining the final look
Skill Level Intermediate
Creating a Show Open in Nuke X and Cinema 4Dwith Andy Needham2h 6m Intermediate
1. Building the Doorway Animation
2. Keying the Character
3. Creating the Force Field Animation
4. Creating the Wall Emitters
5. Interactive Lighting
6. Finishing the Shot
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