From the course: Navisworks Advanced
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Export a render animation - Navisworks Tutorial
From the course: Navisworks Advanced
Export a render animation
- [Instructor] So I'm going to export this out in a slightly different way. What I want to show just before I do that, is that you do have the option of controlling the time for the fly-around, so if I right-click and say edit, you see that I've got my animation, and it's taking like a, 92.1 seconds. I could fix the time for that, let's make it a lot shorter, so let's say, 60 seconds, and it's synchronizing with linear speeds. What that means is that if you looked at any one of those views, when you make a change to a view, you can update it to whatever the new position is, or you can edit it, and change any of the parameters that are in here. The parameter that I want to change is the one that says linear speed, so if I wanted to slow something down, between three and four, where I'm actually seeing the inside of the building, I can right-click, edit, let's say between those points I'm going to slow it down to one foot whatever, and then, okay, so if I play this, now it's going to be…
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Contents
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(Locked)
Create and reuse search sets7m 18s
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(Locked)
Search sets for rendering materials7m 5s
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(Locked)
Apply search sets for TimeLiner8m 22s
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(Locked)
Search sets for Appearance Profiler7m 12s
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(Locked)
A viewpoint animation5m 58s
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(Locked)
Scene animation using search sets9m 26s
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Creating script on a trigger3m 30s
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(Locked)
Export a viewpoint animation2m 42s
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(Locked)
Export a render animation4m 22s
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(Locked)
Subsets for quantification6m 45s
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(Locked)
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