Learn how to launch and get working. NX uses various applications that help you design, assemble, and draft parts.
- [Instructor] So here I have my NX shell, my window open. Now, when I first come in, I'm not gonna have anything open, so I'm just gonna see this background. If I go up to new, I get this window that pops up asking me what type of data do I wanna create. What new thing do I wanna make? Now I'll just click on model. Here you can see that I have model, I have assembly, shape studio, sheet metal. Something to note within NX. NX uses basically one file type.
There are no separate file types for models, for assemblies, for sheet metal, or anything like that. It's just a .prt. That being said, when I come in here and create a new model, it's gonna make a .prt. If I create an assembly, it's gonna make a .prt. Notice there's my model, .prt. If I click on assembly, .prt. All that it's doing is using the template file for some internal changes, maybe layer naming conventions. Specific attributes that you want attached or associated to the file, and that's it.
But for the most part, everything that you see, use, do, within NX is going to be within a .prt file. So even if I go up into drawing, a drawing is still a .prt. All this is doing is pointing to a template file and again, setting up some things within that file that you have set up within that template. That's all that's doing. Now once I decide to create a file. Go file, new and specify the model, I can specify the units.
Now you may be at a location that has certain things turned on or off. So you may have something that looks a little different than this. Overall, it should be the same as far as the tabs and filters and all sorts of other stuff that you have here, but for the most part, you're gonna have template files that you may have, maybe you have a tooling template file. Maybe you have a surfacing template file. Maybe you have just a casting template file. Whatever that may be, you may see that here. So once I select okay, it goes in and creates the file for me.
Now within this file, there's certain things that are, again, part of the template. This part of the template, I may have some layer names that are part of the template. Other things that you need to be made aware of is once you do go into the file, there's an application, we'll talk a little bit about that later. That application tells you what application you're in is right here, is the tools that are available to you. So for example, if I close this out, close, and then I make a new file, and this time I'm gonna make a drawing, hit okay.
Just close that out. You'll see I am now in the drafting application. So that's all that you're basically doing when you make a new part file. Now if I open an existing file, then based on what I do open, I'm gonna go to file open, here's a file that you're gonna see later on in reference. Select okay. This is something that has those properties already a part of it. So you see the modeling application, it switched it from the drawing application that we saw earlier.
So based off the type of file that you started out with or what application you're in when you save that file, that's what you're gonna come back into when you open a file. These are just little things important for you to note, understand when you're looking at an NX part file.
- Navigating the user interface
- Creating and editing a sketch
- Creating and modifying curves
- Using tools to measure objects
- Building an assembly
- Making contextual edits
- Inserting parts into an assembly