Loading a model


show more Loading a model provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Mudbox 2013 Essential Training show less
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Loading a model

Before any sculpting can be done there must be a model on which to sculpt. There are several ways to do this depending on where the model comes from and how you plan to use it. I'll go over all these methods and explain when to use them. Any model that you use in Mudbox must be a polygonal mesh. You can import the FBX format which includes a model and possibly additional things like textures, lights, rigged joints, and materials. One method of loading a model is through the Welcome screen, from here we can choose from models that come with Mudbox, and we can also open models from here.

If you already close this window you can access the same thing by going up to the Create menu, and then choosing Mesh and grabbing any of these default models. So let's open up the Plane. You can also open, or import, other models by going to the File menu. So let's go ahead and open an OBJ model from the exercise files, and let's open up the bust.obj file. Now we're replacing the current scene, so...

Loading a model
Video duration: 3m 18s 4h 14m Beginner

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Loading a model provides you with in-depth training on 3D + Animation. Taught by Ryan Kittleson as part of the Mudbox 2013 Essential Training

Subject:
3D + Animation
Software:
Mudbox
Author:
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