Join Ryan Kittleson for an in-depth discussion in this video Editing stencils, part of Mudbox 2013 Essential Training.
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- Exercise Files
We've used Stencils a few times already to project photographic detail…directly onto the model.…But what if there's something about the photograph that isn't quite right?…Maybe the colors aren't quite what you want or the shape doesn't fit the model.…You could edit the photo in some other program and bring it back into Mudbox,…but that would be time-consuming.…Luckily, we can use Mudbox's Paint and Sculpt tools directly on 2D Stencils…before projecting them onto the 3D model.…So, we've got our exercise file open, now we need to get the photograph placed in the Mudbox Stencils tool.…
Let's go to our Windows Explorer and to our Exercise Files > Chapter 4 > Editing…Stencils, and let's get the face file, and I'm just going to copy that, and…let's place it in the Mudbox Stencils folder.…If you're having trouble finding where it is, please refer back to the movie in…the introduction chapter about how Mudbox's file structure works.…I am just going to paste it in there. Back to Mudbox.…Let's get that Stencil loaded up, Add Stencil > face > Open, and let's make sure…
- Optimizing a Wacom tablet for Mudbox
- Navigating the 3D space
- Editing materials
- Sculpting with stamps, stencils, and layers
- Creating and importing UV maps
- Texturing with Ptex
- Painting bump maps
- Creating ambient occlusion and displacement maps
- Posing characters with jointed skeletons
- Lighting a scene
- Rendering still images and movies from Mudbox
Skill Level Beginner
3ds Max 2013 Essential Trainingwith Aaron F. Ross7h 9m Beginner
1. Getting Started
3. Working with Multiple Objects
4. Painting Textures
5. Using Texture Channels
6. Posing a Character
7. Presenting Work
Lighting the scene5m 17s
Next steps1m 45s
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