Join Chris Meyer for an in-depth discussion in this video Additional techniques, part of Adding a Filmic Glow to Your Footage Using Motion.
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Now that we have the basic technique done, I would like to show you a couple of…variations and ways that you really dial in custom look. Okay we are back in…our 3D render here, which has a few nice spectral highlights that we would…really like to emphasize. So once again we'll take our footage, duplicate it,…put the top one in Add mode and then go ahead and add an effect such as…Gaussian Blur again. Okay, as I increase it you can see that I have got quite a…bit of blowout going on here. These spectral highlights in Add mode are way too…broad and really overwhelming the image.…
I can back off on the Opacity but there is a better way of focusing it. …If we had some way of deciding to the spectrum of just the highlights, we can decide…which colors will get emphasized. In this case, we'll take our copy of the…layer that has Add mode applied to it as well as the Blur and add one more…effect, in this case Color Correction > Levels and we are going to after the…Gamma adjustment in Levels.…Now you won't see that in the HUD, so you will need to bring Inspector forward…
One of Chris Meyer's favorite tricks is a technique for adding the glowing highlights and richly saturated colors often associated with footage shot on film. This trick originated as a way to compensate for the flatness of unaltered 3D renders, but it can be used to improve any source video, whether shot on DV, HDV, or even film. The effect can be achieved in many video editing and motion graphics applications using the same basic approach: duplicate the source footage, mix it back on top of itself using blend modes, then apply a blur or similar effect to the duplicate footage. In Adding a Filmic Glow to Your Footage Using Motion, Chris explores how to create and fine-tune this effect in Motion.
- Using the heads-up display in Motion
- Applying blend modes
- Puffing out the highlights
- Balancing shadows and highlights
- Using Levels to focus the effect
- Employing other filters, such as Prism and Bloom