Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Learn 3D modeling techniques including how to design a house with Revit Architecture, and how to create 3D models and environments in Maya, 3ds Max, and a variety of CAD and 3D software packages.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
A practical guide to constructing 3D buildings that can be used to populate video game environments
Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.
“Your tutorials move at just the right pace for me to work alongside and take notes. So I am learning things that my campus class will not have time for.” —Toni M.Try it free
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