Join Brian Thurston Bralczyk for an in-depth discussion in this video Delivering content through apps, part of Foundations of UX: Multidevice Design.
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…When your planning content delivery for…apps you may still want to follow the mobile first approach.…It'll help you decide the core experience necessary for the user and…you can add in their secondary functionality incrementally as you…get to larger devices.…This is a bit different than what I talked about with websites,…in that you may actually be cutting some functionality for…the mobile device, or for certain platforms.…For example, in the Concur travel and expense management tool that I worked on,…the admin console is only available through the desktop web app.…
Of the millions of people that use the company's app, only an extremely small…percentage are company travel admins setting up these configuration options.…So trying to wedge this complex secondary functionality into…the mobile app would've added a level of confusion that…might actually hinder the average user's experience.…Instead, we focused the mobile app on providing all the core tools that…an employee needs to book their business travel and manage their expenses.…
- What is multidevice design?
- Creating responsive web apps vs. native apps
- Deciding which screen sizes to support
- Delivering content across devices
- Personalizing content
- Designing for touch
- Using animation on touch devices
- Planning your user flow across devices