LEGO Mindstorms EV3 is a graphical robotics programming tool that can be used by beginners. If you already understand basic programming concepts such as conditionals and variables, you'll be able to jump right in and tell your robot what to do. If you don't have these skills, they are easy to learn, and LEGO Mindstorms is an excellent (and fun) way to learn them.
- This course focuses on working with the LEGO Mindstorms EV3 kit and software. I won't be showing you how to build a robot, but rather introducing you to the physical parts available in the kit and to the Mindstorms EV3 software to program the robot creations you make. Almost everything you need to build a robot and follow along with me should be included in the LEGO Mindstorms EV3 kit. If you have some programming experience and are new to the Mindstorms, you shouldn't have a problem following along. I'll be walking through the features of the Mindstorms' environment and show you how to create simple programs.
If you've never programmed before, Mindstorms is a great place to start. Its graphical programming language allows you to easily understand basic programming concepts visually. It's easy to learn and have fun when you're working with LEGOs. So, let's get started.
AuthorOlivia Chiu Stone
Learn how to unpack the hardware, connect to the programming interface, run prebuilt programs, and control the motors and sensors. Chapter 6, "Adding Flow to a Program," covers advanced programming topics such as transferring data between blocks, using variables to store temporary data, programming conditional logic, and looping actions to run again and again. By the end of the course, you'll have the skills to bring your own robotic creations to life.
- Installing the LEGO Mindstorms software
- Exploring the programming interface
- Connecting to the EV3 brick
- Downloading and running prebuilt programs
- Coordinating motor movement
- Calibrating the sensors
- Transferring data with data wires
- Adding logic with switch blocks
- Looping actions
- Troubleshooting problems with LEGO Mindstorms
- Broadcasting sounds and displaying images
- Updating LEGO Mindstorms
Skill Level Beginner
1. Getting Started
3. Explore a New Project
4. Connect with the EV3 Brick
5. Program Movement and Sensing
6. Adding Flow to a Program
7. Document Your Work
8. Troubleshoot Problems
9. Extra Tools
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