Join Olivia Chiu Stone for an in-depth discussion in this video Next steps, part of Learning Lego Mindstorms.
- Thanks for watching this course. I hope you had fun learning about the Mindstorms EV3 kit, and are excited to start programming your own LEGO robots. As you venture forth to build your next amazing creation, remember, you can always break down a complex program into smaller, simpler pieces. I encourage you to build your programs up slowly, expanding on the Exercise Files, and testing each step along the way. It'll make troubleshooting a lot easier as you tackle the problem in incremental pieces. You'll end up with a complex, fully working robot in no time.
(robot chattering) Thanks again for watching, and happy building.
AuthorOlivia Chiu Stone
Learn how to unpack the hardware, connect to the programming interface, run prebuilt programs, and control the motors and sensors. Chapter 6, "Adding Flow to a Program," covers advanced programming topics such as transferring data between blocks, using variables to store temporary data, programming conditional logic, and looping actions to run again and again. By the end of the course, you'll have the skills to bring your own robotic creations to life.
- Installing the LEGO Mindstorms software
- Exploring the programming interface
- Connecting to the EV3 brick
- Downloading and running prebuilt programs
- Coordinating motor movement
- Calibrating the sensors
- Transferring data with data wires
- Adding logic with switch blocks
- Looping actions
- Troubleshooting problems with LEGO Mindstorms
- Broadcasting sounds and displaying images
- Updating LEGO Mindstorms
Skill Level Beginner
1. Getting Started
3. Explore a New Project
4. Connect with the EV3 Brick
5. Program Movement and Sensing
6. Adding Flow to a Program
7. Document Your Work
8. Troubleshoot Problems
9. Extra Tools
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