Join Nick Kloski for an in-depth discussion in this video To be exact: Aligning objects, part of Meshmixer Essential Training.
- [Instructor] When you're working with multiple objects,…it's critical to understand how to align them properly…in relation to each other or to the ground plane.…So we have a bunny here.…I'm going to say View to Show Grid…and see that this bunny is not aligned…to the bottom work plane.…Now, this doesn't really matter.…Unless you're 3D printing, it can be in any orientation,…but it's usually good to align it to some known point,…and this grid is a known point.…So we can go to Edit to Align,…and we get all sorts of align options right here.…
Usually it's on Base Point,…which is essentially the bottom of the mesh,…and we would say Base Point…and Translate and Rotate, Destination Y-up.…So what this does is Base Point is the bottom of the mesh,…and World Origin is this little red dot right here…with Y facing up.…Remember, in Meshmixer, Y is the up direction.…When you export these for 3D printing,…usually Z is the up direction,…but in Meshmixer, Y is always up.…
So we can choose Base Point, that doesn't really work…for this model because we want the bunny…
Author
Released
10/10/2017This course was recorded and produced by HoneyPoint3D. We're pleased to host this training in our library.
- Evaluating and fixing online models
- Working with multiple objects in Meshmixer
- Using the measurement tools to analyze objects
- Using CAD models in Meshmixer
- Evaluating model orientation
- Generating and editing supports
- Creating multiple supports types
- Creating and fixing 3D scans
- Importing your photo as a stencil into Meshmixer
Skill Level Intermediate
Duration
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Overview
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Introduction2m 5s
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Overview of Meshmixer areas3m 48s
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Importing and saving files7m 24s
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1. Evaluating and Fixing Downloads from Online Sites
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2. Working with Multiple Objects in Meshmixer
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Boolean Union changing sizes5m 19s
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3. Polygonal Modeling vs. Prismatic Modeling: When To Use and What They Are
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4. Sculpting with Digital Clay
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Inspiration is everywhere!6m 53s
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Sculpting tool modifiers9m 16s
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More advanced meshmixing11m 53s
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What about adding color?8m 13s
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How shaders affect modeling3m 20s
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3D printing considerations4m 59s
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5. Meshmixer Support Structure Generation for 3D Printing
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Evaluating model orientation6m 23s
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In-tool editing supports10m 26s
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Convert to Solid and exporting10m 10s
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Multiple support iteration5m 10s
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6. Creating and Fixing 3D Scans
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Is your scan printable?2m 42s
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Final steps for printability3m 26s
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7. Creating a 3D Model from a Photograph
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Video: To be exact: Aligning objects