From the course: Meshmixer Essential Training
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Using attraction and repulsion - Meshmixer Tutorial
From the course: Meshmixer Essential Training
Using attraction and repulsion
- [Instructor] So this video is about attraction and repulsion of objects. If you have a couple of different objects, there are different ways to combine them. In previous videos, we talked about doing Boolean operations where you can add, subtract, or find the intersection of objects, and in some other videos we've also talked about the attract tool, so I want to go into that, just very briefly again here. We're going to take two objects like this, and this one I will name right, and this one, I will double-click in here, and say, left. And again, it's always really good to be in the meshmixer shader, because in this shader, I'm not able to tell which one of these I'm selecting. So I'm going to click on shader, and go just to the meshmixer shader here, and now I can tell which one I'm selecting. So the left one is the one I'm selected, I'm going to hit the magnet on that. And I'm going to select the right one. If you go up to sculpt, to brushes, to attract, scale my brush up a little…
Contents
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Introduction to multiple objects in Meshmixer1m 18s
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What are separate bodies in Meshmixer?4m 19s
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Why do separate bodies matter? Booleans and exporting3m 2s
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Overview of the Object Browser and view modes5m 24s
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Booleans revisited and defined7m 4s
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Boolean Union changing sizes5m 19s
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Boolean Union success via remeshing6m 59s
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Understanding world and local coordinate systems6m 21s
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To be exact: Aligning objects8m 46s
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Select everywhere: Shared and non-shared frame3m 30s
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Using attraction and repulsion8m 48s
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Using the measurement tools to analyze objects6m 32s
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