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Understanding world and local coordinate systems

Understanding world and local coordinate systems - Meshmixer Tutorial

From the course: Meshmixer Essential Training

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Understanding world and local coordinate systems

- [Instructor] Let's talk a little bit about local and world coordinate systems and some of the options in the transform widget. We have a bunny right here, and we see in our object browser that we just have one object. And if you don't see the object browser, you can always go up to view, show or hide objects browser right here. So I'm going to create a duplicate bunny by going into edit to duplicate. It creates another one right where it is. Press the T for transform key and transform it and move it over a little bit and accept. So we have two bunnies right now, separate objects. We'll talk a little bit about coordinate systems. If you press the T key, you bring up the transform widget. This is used in all sorts of different tools inside of Meshmixer, and it's good to know how you're going to be moving objects in space. So we have some different options here, local, world, the L and the W, the S and the A. I talk about this also in the reference video for the transform tool, so I…

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