From the course: Meshmixer: Function and Command Reference
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Transform - Meshmixer Tutorial
From the course: Meshmixer: Function and Command Reference
Transform
- [Instructor] This video is on the transform tool. Click on edit, to transform. This brings up the normal mesh mixer manipulator widget, here. And, one note about this is sometimes you can't see the different colors, you just need to rotate your model, and the entire widget will pop into view. Before we start moving this bunny around, let's get a frame of reference. I'll zoom out a little bit. Go up to view and show grid. This essentially shows what the bottom plane is. Clicking on any of the arrows will move the bunny in that direction. Up, you see now it's above the plane. Side to side, and forwards and backwards. Clicking in between here will move the bunny anywhere in this plane. So you can move it forwards and backwards, but not up. Conversely, if you click on this, you will able to move it up and to the side, but not forwards and backwards. You can see the wall kind of appear here, as I click on that. Everything that you're doing shows here, so if Translate X, I move this five…
Contents
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Add Tube6m 9s
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Align6m 22s
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Close Cracks1m 42s
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Create Pivot8m 9s
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Duplicate1m 11s
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Generate Complex7m 33s
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Generate Face Groups4m 15s
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Hollow6m 42s
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Make Pattern18m 44s
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Make Slices3m 43s
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Make Solid5m 55s
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Mesh Query4m 15s
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Mirror1m 51s
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Plane Cut6m 31s
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Separate Shells4m 57s
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Transform5m 20s
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Unwrap and Export as SVG2m 56s
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