From the course: Meshmixer: Function and Command Reference

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Pinch

Pinch - Meshmixer Tutorial

From the course: Meshmixer: Function and Command Reference

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Pinch

- [Instructor] This video is on the Pinch tool. Click on Sculpt, make sure you're under Volume, Brushes, and Pinch. For this sake, I am using Refinement, with Refinement turned on, with a 100% Refinement, with no reduction, no smoothing, and no adaptivity. Pinch is very dependent also on depth, and I'll show you what that means. I'm going to hit the W key on the keyboard and zoom in. Make my brush a little bit bigger here. Now, as I click and drag, you see Flow is turned on, I am pinching the mesh down to the center of where the brush is, leaving a kind of line. But if I rotate around, and you see on the edge here, there's no real deforming of the mesh at all. It's worked just on the surface, because depth of zero means right on the surface. Now, from the Depth video, you know what this will do. We'll turn Depth down to negative 50 and run the Pinch command again, and it is very, very different. You can see that we've created a ridge here, because a depth of negative 50 means that…

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