From the course: Meshmixer: Sculpting and Shaping

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Patterning a model's surface

Patterning a model's surface - Meshmixer Tutorial

From the course: Meshmixer: Sculpting and Shaping

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Patterning a model's surface

- [Instructor] This video talks about how to make the surface of your model a little bit more interesting. There's a few different ways to do so, and we'll be going over those in this video. The first is pretty straightforward. We're going to click on Sculpt, and I'm using the default bunny here, fixed bunny. So, I fixed the bottom using the Inspector under Analysis, Inspector to fix the bottom. Going to go into Sculpt, and before we do anything we're going to choose probably Draw but turn on Symmetry. So a symmetry line is created here, which isn't probably the best one for this bunny. So again, using the whole 90 degree movement trick, we're going to go right on the top of the bunny, move this to where we want, rotate it to where we want, and then go down and make sure that it's correct, which it's not. So we're going to move it here, go to the top again, move it here so that it goes right on the two sides of the bunny's face. So now the symmetry line is there. So certainly you can…

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