From the course: Meshmixer: Function and Command Reference
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Mirror - Meshmixer Tutorial
From the course: Meshmixer: Function and Command Reference
Mirror
- [Instructor] This video is on the mirror command. You click on edit to mirror, you get the manipulator plane that you see all throughout mesh mixer. You can move the plane, sometimes you can't see the movement bars and you just have to rotate around. You can move the plane in different ways. Backwards and forwards. Also if you wanted to switch the plane around instead of rotating this all the way you can click this arrow which will flip it to the other side. And when you're done you click accept and you now have a dual object. Also if you're in face-group mode, which I would suggest you be by holding down the space bar and not being in the vertex mode but into the groups mode right here, you'll see that the other side of the mirror is in it's own face-group. You have your initial object and your other side are now separated by face-groups. If you wanted to manipulate those, we'll talk about face-groups in another video but very, very quickly, you can say sculpt on any of these and…
Contents
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Add Tube6m 9s
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(Locked)
Align6m 22s
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(Locked)
Close Cracks1m 42s
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(Locked)
Create Pivot8m 9s
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(Locked)
Duplicate1m 11s
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(Locked)
Generate Complex7m 33s
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(Locked)
Generate Face Groups4m 15s
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(Locked)
Hollow6m 42s
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(Locked)
Make Pattern18m 44s
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(Locked)
Make Slices3m 43s
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(Locked)
Make Solid5m 55s
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(Locked)
Mesh Query4m 15s
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(Locked)
Mirror1m 51s
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(Locked)
Plane Cut6m 31s
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(Locked)
Separate Shells4m 57s
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(Locked)
Transform5m 20s
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(Locked)
Unwrap and Export as SVG2m 56s
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