From the course: Meshmixer: Function and Command Reference

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Laziness

Laziness - Meshmixer Tutorial

From the course: Meshmixer: Function and Command Reference

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Laziness

- [Instructor] This video is on the laziness brush modifier. It would be awesome if we could change our own laziness to make us more go-getting, but at least in Meshmixer you can play around with this. We're going to click on Sculpt. I'm just going to choose something like the draw two tool to make pretty dramatic changes to the mesh. I'll make this bigger. The laziness is here. Laziness is from zero to 100. I'm going to turn down to zero. I'm going to zoom in quite a bit here. As I move this, you can see that I made pretty dramatic, quick changes to the mesh. With laziness turned to 100, I'm going to make the same thing, but it's a lot more smooth. What happens with laziness, if you see this little, red dot beneath my mouse pointer, when laziness is turned up, the actual affect trails behind your mouse. With laziness turned down to zero, Meshmixer tries to do every single mouse movement as an individual action. That's why you see it kind of jumped here, because the computer was…

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