From the course: Meshmixer: Function and Command Reference

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Flip Normals

Flip Normals - Meshmixer Tutorial

From the course: Meshmixer: Function and Command Reference

Start my 1-month free trial

Flip Normals

- [Instructor] This video is on the flip normals command. Now before we start here, whenever you're dealing with things like normals, or self intersections, or some of the more kind of technical aspects of mesh mixer, you want to be using the mesh mixer shader. I'll show you what that means. If I select an area on the mesh right here, and go up to edit, to flip normals, we get some weird effects. It's the same skin but it's like shaded a little bit weirdly, it's kind of difficult to see what's going on. You can tell something is going on, but not really maybe what. This is essentially shaded reverse. But the best thing to do is to go to shaders. Go up to the very top. And make sure that you're using the second one over. If you drag this into your scene, now you can see that one part of the mesh is very different than the other. Now if you know what flip normals is, you can stop this video right now, and you've learned with this does. But for those of you that don't know what a normal…

Contents