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Common modeling problems: Self-intersections and normals

Common modeling problems: Self-intersections and normals - Meshmixer Tutorial

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Common modeling problems: Self-intersections and normals

- [Instructor] I talked about in a previous video some of the quote bad things that you can get into when sculpting. They're not necessarily bad but if you avoid them you'll have a better result later on when you go to 3D print or show the model to other people. So I'm starting off with a bunny right here. There's a couple things you want to keep in mind. As you use these sculpt tools. I'll use the inflate tool down here and I'm pressing the left bracket key to make my mouse a little bit smaller, or I can go down here and drag this to the left of to the right. So I'm creating a couple of inflations right here. That's great. And I'm inflating upwards and upwards and if I want to make kind of a little bridge right here I can do so. I could even inflate this over here and bridge these two together and I've made kind of a little hole in the side. But this is not necessarily a problem but one of the things you need to understand about this type of modeling is that these have not actually…

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