From the course: Meshmixer Essential Training
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3D printing considerations - Meshmixer Tutorial
From the course: Meshmixer Essential Training
3D printing considerations
- [Instructor] One last consideration if you are doing sculpting with the end goal of creating a physical object via 3D printing. Now you can sculpt things that are fantastic and wonderful and have self intersections or flipped faces and they'll look pretty much fine on a computer. If your end goal is just to show this off on social media or to create a portfolio of what you can sculpt, then you don't maybe need to care about translating your 3D model into a physical object. But if you are going to be 3D printing, you can create things which cannot be 3D printed. So let me show you what that looks like. I'm going to go on to Shapeways, which is a large 3D print company that will send you 3D prints and on which you can actually sell all of your creations as well. And if you click on here, on make, and then underneath make, click on materials. This will come up with the materials page for Shapeways. You scroll down here and it talks about their different materials. Strong and flexible…
Contents
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Intro to the fun world of playing with digital clay1m 11s
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Inspiration is everywhere!6m 53s
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Other tools on the market for sculpting and modeling4m 53s
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Basic overview of sculpting tools7m 7s
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Sculpting tool modifiers9m 16s
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What is meshmixing? (The whole program is named after this!)4m 51s
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More advanced meshmixing11m 53s
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What about adding color?8m 13s
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How shaders affect modeling3m 20s
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Common modeling problems: Self-intersections and normals4m 41s
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Using the Make Solid tool to fix everything6m 36s
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Why face groups are your best friend6m 16s
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Transform! (Or, more rightly: Using the transform tools)6m 19s
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Using shapes to influence other shapes11m 18s
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Using the attract brushes8m 1s
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Don't be constrained by what the world tells you can be done5m 2s
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3D printing considerations4m 59s
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