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- Understanding the Melodyne variants: Editor, Assistant, Essential, and Studio
- Creating, moving, and deleting tracks
- Setting the tone scale, meter, and tempo in a session
- Working with multiple tracks (in Melodyne Studio)
- Working with Direct Note Access to edit polyphonic audio (in Melodyne Editor)
- Using the various editing tools in Melodyne
- Correcting pitch and time automatically
- Adjusting pitch and time manually with the Melodyne tools
- Setting hardware, plug-in, and MIDI preferences
- Editing audio with MIDI
- The Mixer in Melodyne
- Using Melodyne plug-in, Melodyne Bridge and ReWire
- Exporting with Spot to Pro Tools
Skill Level Beginner
As you get into working with larger sessions, you'll find that getting a good mix will become very important. Not only will you need to be able to hear everything in the right place, but you may also need to be able to mute certain tracks that you're not working with, or maybe even create groups to make your mixing process a little bit easier. So let's open the Mixer with Shift+Command+M or Shift+Ctrl+M, and here we can see the 8 tracks that we've previously imported. We already did a brief tour of the Mixer, but let's go over a few things again. So from top to bottom, we have our EQ section. You can choose the different types of EQ, control the different elements of the Gain, the Q and the Frequency. We can insert plug-ins.
We can use Auxs to send to Reverbs or Delays or external processing, and we can choose our output and input, which in this case is inactive because of our hardware setup. Below the Output, you'll see a little single or double circle, which indicates whether the track is a mono or stereo track, and you can change this on a new track. What this really affects, though, is which type of plug-in you'll be able to insert on that channel in the Mixer. Below that we have our Panning, which only shows up when we have a stereo output selected. We have our Fader Level or our Track Gain, and we have Solo, Mute, and Record.
We can also rename tracks right here in the Mixer. As you can see, we've already dropped the level of our instrumental so that we could hear our vocals in balance with that instrumental without having to change the level of our vocal. And a reminder, the reason that we did that is because when we export audio files, they will reflect the volume level, EQ, and insert effects when exporting individual files. So just be careful when you do make changes to your mix in Melodyne, you may want to remove or reset that before exporting, if you're mixing in another DAW. That said, you can use Melodyne's Mixer to alter your audio by applying these effects so that you don't have to use an external DAW.
With the Mixer, we can also configure a few more advanced options. Under the Configure menu you can choose to Hide EQs if you're not using them. You can also choose to Hide Inserts if you're not using plug-ins, and to Hide Aux Sends, if you're not going to be using those. Here you can also create a Group Track, and the way you use Group Tracks in Melodyne is by first creating the Group Track and then assigning the proper output on all of the tracks that you want to go through that group. For example, if we wanted all of our Background Vocals to go through Group1-- which in this case let's name BG Vocals-- we would assign the output of all of our Background Vocal tracks to BG Vox or BG Vocals, and now what we can do is affect what we hear on all of the backgrounds through the Mixer by simply changing one Fader level or Muting one channel, and this is really handy because it allows you to get the balance you want between multiple tracks if you are going to use the Mixer for that and then make overall adjustments with just one channel.
So let's really quickly listen to something so we can hear it through the Mixer. So I'm going to switch back to my Arrangement window, I am going to locate our background section here, and again we haven't tuned any of this yet, but let's have a listen. (music playing) So you can hear... (music playing) ...that using my Group fader or Mute... (music playing) ...I can affect the mix of all of the background vocals that are going through that background vocal group.
Likewise, if we wanted to insert a Reverb or an Aux Send, we just select the Aux and choose our effect. We can use the built-in Reverb that comes with Melodyne if we want, and our first Aux is automatically added. Now you'll notice that below that a second Aux pops up. So if you wanted to add another Aux you can. You'll also notice that a second Aux is also added on the Mixer. So let's say we wanted to add some Reverb to our Lead Vocal, we can just select our Aux, set a level, and we can do the same for our Background Vocal group if we want as well, and un- checking the button next to the Aux is essentially muting the Aux.
So we can listen to this with a little reverb if we want. (music playing) So if we uncheck this box, we won't hear the reverb anymore. (music playing) We can also add an instrument track if we want to use Melodyne's melody to control an instrument, and we can do that here from the Configure menu by choosing Instrument Tracks and Add Instrument Track, and then from the Plug-in window we would choose the instrument that we want to assign.
For additional information about the master section options in the Mixer, you can refer back to the video in Chapter 2 called Exploring the Mixer window.