Melodyne can be used as both a stand-alone program and as a plugin in many DAWs. Depending on the needs of your project, using Melodyne as a stand-alone application may be more efficient than using Melodyne as a plugin, or vice versa. This video briefly discusses a few reasons why you might choose each workflow.
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- [Voiceover] Melodyne can be run either as a stand-alone application or as a plugin in your DAW. We'll look at both approaches in this course, and we'll discuss the difference between how Melodyne functions in each approach. That said, most of the course will be presented using the stand-alone application. Depending on the needs of your project, it may be more efficient to use Melodyne as a stand-alone program as opposed to using it as a plugin, or vice versa. We'll discuss some of the examples of each scenario and then you can make your own decision given the specifics of your project. If you've received a folder full of audio files from a musical collaborator, that's one scenario in which you may wish to work directly in the stand-alone application.
Since the audio files aren't already in a project, it's more efficient to set up the session directly in Melodyne instead of setting it up in another DAW and then inserting Melodyne plugins on each track. That said, it's only very slightly more efficient, so there's no reason why you couldn't set up your project in your DAW if you prefer that workflow. Another scenario for working directly in Melodyne is when editing a stereo mix. Perhaps you want to alter the tempo using the high quality algorithm in Melodyne. Likewise, if you want to edit a polyphonic recording that's not already in a project in your DAW, you may wish to open the file directly in Melodyne.
On the other hand, if you've recorded a project in your DAW that contains several vocal parts, you may find it more convenient to use the plugin from within your DAW instead of exporting all the files and importing them into a new Melodyne project. And in the case of altering a stereo mix or a polyphonic recording, it may be preferable to use the plugin if the file you want to edit is already in your DAW. And of course, if you just prefer to work directly in your DAW, that's a good enough reason on its own.
- Creating a new Melodyne project
- Importing, recording, and transferring audio
- Managing tracks
- Using the Pitch, Amplitude, and Timing tools
- Correcting pitch and timing automatically with macros
- Editing meter and tempo
- Using DNA and the sound editor
- Exporting audio