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- Understanding the Melodyne variants: Editor, Assistant, Essential, and Studio
- Creating, moving, and deleting tracks
- Setting the tone scale, meter, and tempo in a session
- Working with multiple tracks (in Melodyne Studio)
- Working with Direct Note Access to edit polyphonic audio (in Melodyne Editor)
- Using the various editing tools in Melodyne
- Correcting pitch and time automatically
- Adjusting pitch and time manually with the Melodyne tools
- Setting hardware, plug-in, and MIDI preferences
- Editing audio with MIDI
- The Mixer in Melodyne
- Using Melodyne plug-in, Melodyne Bridge and ReWire
- Exporting with Spot to Pro Tools
Skill Level Beginner
So what is Melodyne? Melodyne is essentially a tool that allows you to edit the pitch or change the pitch and the timing or the rhythm of a performance once it's already been committed to audio. So if you have a vocal recording, you can use Melodyne to edit or enhance or change the pitch and rhythm of that performance by changing the audio itself. Now depending on the workflow that you have and the scenario that you find yourself in with any given project, there are several different ways that you can use Melodyne to its best advantage.
First, if you have a multi-track session, and you plan on editing multiple, monophonic or stereo audio files, at the same time, you would want to use Melodyne Studio. Now if you only have one track that you want to edit, you can pretty much use any version of Melodyne that you have. Now if you have polyphonic session, which means you have audio content that has more than one note playing at a time, such as a guitar performance that includes chords and more than just a single note melody, and that is since you would want to use Melodyne Editor which is also known as Melodyne Single Track. Depending on which version of Melodyne you choose to use, there are several different ways to use it.
Now first, you can use what I call a Standalone Workflow and in this workflow essentially what you're doing is you're exporting all of the audio material from your DAW, and then importing it into Melodyne to make your changes. Once you've made your changes, you're then exporting the changed material and pulling it back into your DAW once it's done. For example, if you have a stereo instrumental of the band and a lead vocal, you can export both of those, pull them into Melodyne, make your changes to the lead vocal, export it from Melodyne, and then pull it back into your DAW as a final corrected vocal.
Another workflow which allows you to work with your DAW and Melodyne at the same time in real-time is to use Melodyne Bridge. Like Melodyne Bridge you can also use ReWire. Using ReWire or Melodyne Bridge with Melodyne Studio allows you to edit multiple channels or multiple tracks in real-time with Melodyne. And using Melodyne Bridge or ReWire with Melodyne single track allows you to edit a single track at a time, but it allows you to edit polyphonic material. And the last way that you can use Melodyne is with the Melodyne Plug-in, and this is great when you just have a small quick change that you want make, you can just instantiate the Melodyne Plug-in, make the change, and it essentially plays back the corrected pitch in real-time in place of the actual pitch that was recorded.
We'll get into the specifics in more detail later in this course, where we're going to dig into Melodyne a little more first.
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