Join George Maestri for an in-depth discussion in this video Working with projects, part of Maya 2013 Essential Training: 1 Interface and Organization.
When you work with Maya, you will probably want to use what are called projects, and that's a standard directory structure that Maya uses. So in this course we'll be using projects for all of our chapters. Now let me show you where those projects are located. I'm going to go ahead and minimize Maya here, and you'll notice that we have an exercise files folder, and in that folder we have four folders, one for each chapter. So if I go into the initial chapter here, say SettingUp, you'll see we have a standard directory structure.
We have some standard folders here which shows where all of the assets are for the scene. So, for example, if I go in to scenes folder here, you'll see I have a number of different standard scenes. So I'm going to go back into Maya here, and let's go ahead and setup projects and show you a little bit about this. So if we want to set a project to the folder we're working, all we have to do is say Set Project, and that will go ahead and bring us into a browser, we are going right now in to the exercise files folder and all we have to do is select the current folder which is SettingUp and hit Set. Now that folder is our default location.
So if we do a File, Open Scene, it will bring us immediately into that scene's folder, and we can just open a scene. And in addition to opening the scene it will also bring forth all the texture files because it has the pathing information. If you load a scene, and you don't have the textures available, make sure you have your project set. If you are creating a new scene in Maya, you can always setup a new project, all you have to do is just go to FileProject Window, and this will create our standard projects, so we can create a new project Name, a new Location, and we can create it.
I'm going to go ahead and Cancel out on this, so I don't need to set it up. But if you are starting from scratch, it's a great way to setup your scene properly from scratch, and if you work with projects, you should be able to just take that folder and move it to whatever machine you want, and as long as you set the project, Maya will know where everything is at. So go ahead and set your project and remember to set up project at the beginning of each chapter.
- Configuring your computer to work best with Maya
- Setting preferences
- Enabling plug-ins
- Using the Hotbox
- Using the Move tool
- Manipulating pivots
- Understanding the Channel Box
- Creating hierarchies
- Hiding and showing objects
- Working with selection masks