Join George Maestri for an in-depth discussion in this video Working with particle attributes, part of Maya 2009 New Features.
So now that we know how to create particles, let's show you a little about how…to make them look interesting and different.…So we have got this file here called Teapot_01.mb and this is a just a teapot…that's emitting some steam and the steam is just basically a particle system.…So I can select those particles and go into the Attribute Editor and let's go…through some of the attributes of this particle system to show you how we can…affect the way that it looks.…I am going to actually zoom in here so we can see the particles. Now, under the…Particle System we have got a number of different tabs here. We have got the…actual Particle System itself, which is really just positional, where is this…positioned. Then we have 1 or 2 ParticleShape tabs. Then we also have what's…called a Spray and that's for the type of emitter that it is. This is actually…kind of a directional emitter. Then we also have the nucleus, which is…basically the physics controls of this Particle System, and we will get into…
- Working with the new interface
- Organizing assets
- Creating muscles
- Sculpting muscle shapes
- Working with nParticles
- Creating emitters
- Animating with layers
Skill Level Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Working with the New Interface and Selection Tools
2. Organizing with Maya Assets
3. Creating Maya Muscles
4. Working with nParticles
5. Animating with Animation Layers
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