Join George Maestri for an in-depth discussion in this video Working with the Outliner, part of Maya 2015 Essential Training.
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- Exercise Files
…Let's take a look at how to organize Maya scenes.…But before we do that, let's go ahead and make…sure that we set our project to the proper folder.…So we're going to go File > Set Project, and we're in chapter two.…So let's go ahead and set this to our chapter two folder in our exercise files.…Now once I do that, I can open the…scene that we're going to work with, which is 02_01.…So now let's take a look at the outliner.…The outliner is a great way to organize…and navigate all of the objects in your scene.…
Now, it is a floating window or it can be seen in a viewport.…So, if you want to see it as a floating window, we can go into…Window > Outliner, and the window will appear here and we can use it.…Now, another way to look at it, is in a viewport.…If we want, we can configure a viewport to be an…outliner, but we also have a preset, already set up here.…If I click on this particular preset, it'll give me…a perspective window and the outliner here on the left.…
Now I'm going to use the outliner as a floating window, so I'm going to…
- Getting familiar with the Maya interface
- Creating hierarchies and layers
- Creating polygonal objects
- Working with subdivision surfaces
- Extruding a mesh
- Smoothing geometry
- Lofting and extruding with the NURBS curves tools
- Converting NURBS to polygons
- Creating and applying texture maps
- Applying UV mapping
- Adding lights and cameras to a scene
- Creating realistic effects such as depth of field
- Batch rendering
- Animating in Maya
Skill Level Beginner
3D Printing on Shapeways Using Mayawith Ryan Kittleson1h 46m Intermediate
Photorealistic Lighting with Maya and Nukewith Mark Lefitz2h 24m Intermediate
1. Getting Started in Maya 2015
2. Organizing Maya Scenes
3. Creating Polygonal Models
4. Editing Meshes
5. Refining Meshes
6. NURBS Modeling Techniques
7. Refining NURBS Models
8. Creating Materials
9. Applying Textures
10. Rendering in Maya
11. Animating in Maya
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