Working with the Hypershade window


show more Working with the Hypershade window provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Working with the Hypershade window

Now as you start creating more and more complex materials in Maya, you are going to need to manage those. Now we can certainly manage textures by clicking on them and going into the Attribute Editor and managing them one at a time on a per-object basis, but probably the best way to do it is by using the Hypershade window. So I'm going to ahead and close this down and let's go ahead and bring up the Hypershade window. So I'm going to go into Rendering Editors' Hypershade. Now Hypershade is similar to the Hypergraph, but it is a different window.

So here's where we find it, and there it is. Now the Hypershade window has a number of different panels that we can use. Along the top there are a number of menus, most of which duplicate the functionality of the graphic options here in these panels, and then we also have a little bit of a Graphic panel here. Now probably the first thing you'll notice is this big Create menu here, and this allows you to create new materials, ...

Working with the Hypershade window
Video duration: 5m 12s 9h 8m Beginner

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Working with the Hypershade window provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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