- Whilst mental ray should always be available…for you use as a render engine inside our Maya scene files,…it isn't in fact set up on application install…to be the default production renderer.…If I just open up the Render Settings window here,…you can see that, by default,…the Maya Software engine occupies the Render Using slot.…To permanently change this,…all we need to do is open up the Window menu,…come to Settings Preferences, Preferences,…and in the Preferences dialog that opens up,…select the Rendering option in the Settings section,…choose mental ray from the Preferred renderer drop-down,…and then click Save.…
Each new Maya scene that we create now…will have mental ray set up and ready to work with…as the default production renderer.…Again though, if you are using the downloadable…exercise files for this course,…things should be just fine…as the choice of render engine…is also a piece of information…that gets saved along with the Maya scene file itself.…Once we have mental ray set up…as our default render engine in Maya,…
Author
Released
12/19/2014- Workflow recommendations
- Controlling the physical sun and sky lighting systems
- Applying an exposure shader
- Using Final Gather
- Working with Diffuse, Refractive, Reflective, and Translucent materials
- Working with MILA materials
- Controlling render quality with image sampling
- Creating a motion blur effect
- Working with displacement mapping
- Using proxies
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 28s
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The Maya project structure1m 37s
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1. The mental ray Workflow
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Color management in Maya4m 5s
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2. Key Lighting Tools
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Applying an Exposure shader3m 52s
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The IBL sky light5m 54s
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3. Global Illumination
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Global illumination overview4m 43s
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Understanding Final Gather5m 10s
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Using Final Gather6m 11s
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Understanding photons (GI)4m 47s
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Using (GI) photons: Part two3m 44s
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4. mental ray Materials
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mia material X overview4m 33s
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mia: Diffuse4m 54s
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mia: Refractive (Glass)4m 30s
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mia: Reflective (Metals)4m 40s
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mia: Translucent (Cloth)3m 40s
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5. Quality Control with Image Sampling
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What is image sampling?3m 14s
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6. Render FX and Miscellaneous Tools
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Motion blur4m 6s
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Depth of field4m 6s
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Setting up for caustics5m 12s
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Creating the caustic effect3m 30s
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Proxies4m 55s
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Conclusion
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What's next?2m 1s
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Video: Workflow options and recommendations