From the course: Maya 2018 Essential Training
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Work with the Attribute Editor - Maya Tutorial
From the course: Maya 2018 Essential Training
Work with the Attribute Editor
- [Instructor] If we need to go deeper into how our object is constructed, we can use the Attribute Editor. Now, this kind of works in concert with the Channel Box and it exists in kind of the same area. So, if we want to access the Attribute Editor, often, you'll have a tab here, and notice how this is double wide, or we can press this button here to get into this. Now, right now, my Attribute Editor is blank, but if I select an object, you'll see that the contents of this change depending upon the object that we have selected. So, if I select, for example, this TV set, you'll see that we have a whole bunch of different tabs for this. So, I have tabs for the TV set, its shape, how it's shaded. Now, this TV set has a number of different colors, and textures, and materials on it, and those are all indicated by additional tabs. So, this is, for example, the gray rubber on the dials and this is a matte gray, and some blue plastic for the body of that TV set. Now, if we scroll over here…
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Contents
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Select objects4m 32s
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Use the Move tool8m 43s
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Rotate and scale4m 21s
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Manipulate pivots3m 8s
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Understanding the Channel Box3m 29s
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Work with the Attribute Editor4m 28s
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Reset and freeze transformations2m 59s
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Snap objects3m 8s
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Duplicate objects3m 49s
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