Join Mark Lefitz for an in-depth discussion in this video What you should know before watching this course, part of Photorealistic Lighting with Maya and Nuke.
It is worth mentioning that when it comes to standard Maya and Nuke…operations, I will work with the assumption that you have a basic working…knowledge of these applications.…If you are new to 3D, Maya, and compositing, I would suggest you check out some…of the essential training courses here at Lynda.com.…A basic working knowledge of photography is also helpful. Here are some…additional courses you might want to view.…All these skills are helpful, but they are by no means essential for you to…follow along and understand this course.…
I will briefly go over some of the more important principles as we proceed…with the course.…
- Understanding image-based lighting
- Analyzing and color correcting the background plate
- Creating a 3D camera to match the plate
- Lighting with low-quality settings and proxies
- Setting light samples
- Setting up render passes
- Rendering mattes ground shadow, and occlusions passes
- Adding gamma correction in Nuke
- Adding the object to the plate and rendering the final composite
- Retouching the composite using Photoshop
Skill Level Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
1. Image-Based Lighting
Correcting the HDRI5m 22s
2. Asset Integration
4. mental ray Rendering
5. Creating Secondary Passes
6. Compositing the Rendered Passes in Nuke
7. Final Touch-Ups in Photoshop
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