Join David Mattingly for an in-depth discussion in this video What is camera projection?, part of Digital Matte Painting 5: Camera Projection in Maya.
One of the ways you could spot a matte shot in the predigital era was that most of the time the camera didn't move and there was no perspective shifts in the objects in the painting. With the invention of camera projection, almost all matte paintings move today. And you'll usually see shifts in perspective in the shot. To create a camera projection, you'll take your flat painting and project it onto rough geometry that matches the objects in your scene. You have to carefully line up the geometry to match the painting, and then project the painting through a stationary camera.
Then you can take a second camera, animate it, and rephotograph the scene, and as the camera moves, your formally two dimensional painting takes on a fully three dimensional appearance. We'll be using Autodesk Maya to create this camera projection and there are some tricky parts to it. However, I'll take you through step by step, showing you exactly what you need to do to make your painting fully dimensional. Maya is an expensive program. And you may want to try it before you buy it.
Autodesk, the company that makes Maya, has a very liberal tryout program. And if you go to the Autodesk website, www.autodesk.com/products/autodesk-maya /free-trial, there you can download a 30 day fully functional free trial. If you're currently a student you can also download the free three year license for the student version which is also fully functional.
- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
Photoshop CC 2013 Essential Trainingwith Julieanne Kost14h 58m Beginner
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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