Understand the concepts of volumetric lighting in Maya’s Arnold renderer. In this video, George turns a spotlight into a volumetric light to simulate the effect of light passing through a smoky and dusty atmosphere.
- [Instructor] Hi, I'm George Maestri…and today we're going to take a look…at volume lighting in Arnold.…And this is kind of a classic smoke-filled room effect.…So here we have a stage with a spotlight…and the appropriate volume lighting.…Now this will work for any sort of situation…where you have dust in the atmosphere…and you need volumetric lighting.…So let's go ahead and get started.…I've got a scene here called Stage-Start.ma…and if we zoom out, you'll see that it's basically…just a stage with a chair and a microphone.…
So let's go ahead and start off by creating a spotlight.…I'm actually just going to use a standard Maya spotlight…and we can get to that in one of two places,…either under Arnold, Lights, Maya spot.…Or we can go into Create, Lights, Spotlight,…just like we always do.…So the spotlight comes in a little bit small here,…so I'm going to go ahead and scale it up just so we can see it.…And then I'm going to manipulate this…using the Show Manipulator tool,…that's one of my favorite tools because allows me…
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