Join Dariush Derakhshani for an in-depth discussion in this video The V-Ray material, part of Learning V-Ray for Maya: A Professional Reference Guide.
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In this video, we'll be taking a look at the VRay material.…We'll go ahead and open the sample scene provided with the video called decorativeboxvraymaterial.ma.…Once you have the scene open, press 6 to see the textures on the box, and take note…that there is in the scene a dome light for some fill light, which we'll see right…here, and a rectangle light for the primary light.…
Go back to our camera view, and we'll check in the render settings that we are…Indeed using the VRay VFB, and under the color mapping section, we are at a 2.2…gamma, and we're using linear work space. The color texture on the box does indeed…have a input texture correction enabled with the proper gamma.…When we render the scene, we'll see an image like this.…
Now, the shader that's on the box is a simple phong created inside of Maya.…This phong has a displacement. It also has a map force reflectivity, as…well as a color map. When we look at the VRay render, we'll see…that the displacement map is working just fine.…However, the reflectivity hold out which should create a zero reflect shouldn't…
- What is V-Ray?
- V-Ray integration with Maya UI
- V-Ray lights and shaders
- Working with global illumination
- Object properties and render layers
- Creating passes and elements
- Rendering and optimizing