From the course: Modeling an F1 Wheel in Maya
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Using the software renderer for quick renders - Maya Tutorial
From the course: Modeling an F1 Wheel in Maya
Using the software renderer for quick renders
In this video we're going to talk a little bit about software rendering using the Maya Software Renderer. During the modeling process, there come times when we have to communicate our current condition with other groups within the organization. There are various ways of doing this, and I want to show you one which is called Maya Software Renderer. So let's go to Render Settings at the very top here. And you'll notice with Maya Software Rendering, we have two options. We have a Common tab, and we have the Maya Software tab. Let's move to the Maya Software tab. I'm going to change the anti-aliasing quality to a high quality. Leave everything else as it is. Let's close this down and let's render. Let's move this window over a fraction. And, you'll notice that the render is actually hard edge, which is exactly what we would expect. Let's select the model. Press number three to smooth and rerender. Again it comes up with a hard edge. So Maya software doesn't honor the smoothing that's…
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Contents
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Using the Create Polygon tool2m 12s
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Snapping polygons2m 58s
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Creating quads with the Interactive Split tool3m 15s
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Creating a solid with the Extrude tool1m 47s
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Adding a chamfer using the Bevel tool6m 7s
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Understanding the Insert Edge Loop tool2m 47s
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Mirroring across the centerline with Duplicate Special2m 54s
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Alternatives to Duplicate Special2m 2s
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Understanding the Combine and Merge commands1m 59s
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Using the Merge Vertex tool5m 16s
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Using the software renderer for quick renders2m 29s
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Using mental ray for higher-quality renders3m 27s
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Understanding mental ray's Approximation Editor3m 16s
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