Using the shadow map camera


show more Using the shadow map camera provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya show less
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Using the shadow map camera

When rendering depth map shadows on directional lights you are going to find a few issues with the quality of the shadow map created by the light. I want to demonstrate that in this movie and also show you a new feature in Maya 2011 that can help you easily solve this problem. So, in this scene I have my tree and my ground plane, and I have a directional light. So, I am going to zoom in here so that we can see what the shadow looks like. I have the light selected and in the Attribute Editor, I have the LightShape tab.

I am going to activate Depth Map Shadows and scroll down to the mental ray section and Use mental ray shadow map overrides. So, in the Overrides, my Resolution is set to 2048 and my Sample is set to 64. So, when I do a render I should get a fairly decent-looking shadow, and this is where I get on the ground plane. So I am going to store that image, and now what I am going to do is there's a polygon plane here in the scene, and I am going to unhide it by only Shift+H, a...

Using the shadow map camera
Video duration: 5m 31s 4h 56m Intermediate

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Using the shadow map camera provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya

Subjects:
3D + Animation Photography
Software:
Maya
Author:
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