From the course: Modeling an F1 Wheel in Maya
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Using mental ray for higher-quality renders - Maya Tutorial
From the course: Modeling an F1 Wheel in Maya
Using mental ray for higher-quality renders
In this video, we're going to talk a little bit about the MentalRay rendering capabilities within Maya. In chapter two, let's open up file 12 MentalRay. And we're going to go up to Windows, to the plugin manager. And at the very bottom, let's just make sure the Maya to MentalRay plugin is loaded. Next thing we want to do is go into rendering, and select a model, and select a blend. Just go into our blend mode, and change to a red. Next thing we'll do is we'll select that, press number three to smooth. We're going to go to our View, Camera Settings, Resolution Gate. Let's re-frame this, this is just all the presets that I go through, before we start actually rendering in MentalRay. So under Render settings, make sure we have MentalRay selected, we're going to change our formats to a tiff, again you can use jpeg, that's just a preference. And for now we're going to change the quality down to 640, and with that let's do a quick rendering. So that looks quite nice, and we're going to…
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Contents
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Using the Create Polygon tool2m 12s
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Snapping polygons2m 58s
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Creating quads with the Interactive Split tool3m 15s
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Creating a solid with the Extrude tool1m 47s
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Adding a chamfer using the Bevel tool6m 7s
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Understanding the Insert Edge Loop tool2m 47s
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Mirroring across the centerline with Duplicate Special2m 54s
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Alternatives to Duplicate Special2m 2s
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Understanding the Combine and Merge commands1m 59s
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Using the Merge Vertex tool5m 16s
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Using the software renderer for quick renders2m 29s
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Using mental ray for higher-quality renders3m 27s
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Understanding mental ray's Approximation Editor3m 16s
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