Use Joints to Build Morph Targets via Facial Rigging in Maya


show more Using joints to build morph targets provides you with in-depth training on 3D + Animation. Taught by Jason Baskin as part of the Facial Rigging in Maya show less
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Using joints to build morph targets

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Using joints to build morph targets
Video duration: 8m 32s 2h 38m Intermediate

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Using joints to build morph targets provides you with in-depth training on 3D + Animation. Taught by Jason Baskin as part of the Facial Rigging in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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